They take themes from the main set (mostly heroes and villains), and flesh them out in 100-card decks ready to play for Commander
In a four-player Commander game, Smothering Tithe can easily bag five or six treasures per turn, and if left unchallenged, can catapult you to victoryit's widely recognized as the best white mana ramp spell
Well of Lost Dreams ($3.77) and Dawn of Hope ($0.55) let you pay to draw whenever you gain, and Alhammarrets Archive ($10.55) doubles both your lifegain and your card draw
[90] Magic is often cited as an example of a 1990s collecting fad, though the game's makers were able to overcome the bubble traditionally associated with collecting fads
These issues are ironed out by playing with the deck and tweaking it constantly
The TOP Green creature recursion effect in Commander has to be Eternal Witness